Steam Year in Review for 2020 reveals 21.four % extra video games have been bought in comparison with 2019 and the whole quantity of playtime doubled in 2020. With the coronavirus pandemic having compelled folks to remain inside their properties for many of final 12 months, an increasing number of folks gravitated in direction of video video games, be it on their smartphones,l consoles, or PCs. Valve’s Year in Review for Steam reveals simply that, together with some fascinating statistics exhibiting vital enhance in engagement on the platform.
The 2020 Year in Review for Steam reveals there have been 120 million lively gamers on the platform monthly within the 12 months. With these many gamers dedicatedly taking part in video video games, the general hours invested elevated by 50.7 % in comparison with 2019. 21.four % extra video games have been bought throughout 2020 from Steam and there have been 2.6 million first time purchases month-to-month.
Steam noticed 62.6 million every day lively gamers in 2020 throughout the globe with the very best concurrent participant depend reaching 24.eight million.
There have been the standard a number of seasonal gross sales organised by Steam final 12 months and the most important ones – Summer, Autumn, and Winter have been “record breaking in terms of revenue generated for developers and publishers,” in line with the official weblog submit. Compared to Winter Sale of 2019, 2020 noticed a 36 % enhance within the variety of video games that grossed greater than $100,000 (roughly Rs. 73 lakh).
To present alternatives for visibility to video games in Steam’s catalogue, the platform organised Steam Game Festival: Spring Edition which noticed 559,000 demo activations for just a few dozen demos. Then, Steam Game Festival: Summer Edition noticed four million prospects join over 900 demos. Finally, Steam Game Festival: Autumn Edition noticed 5.1 million demo activations.
Last 12 months, Steam additionally launched the Steam Points programme that rewards customers for getting video games and interesting with the neighborhood. Till now, 99 million gadgets together with animated backgrounds, avatars, frames, and extra have been redeemed by 15.5 million customers.
Coming to SteamVR, the platform noticed 71 % extra income and a 30 % enhance in playtime for VR video games. There have been 104 million SteamVR periods with 1.7 million customers experiencing SteamVR for the primary time.
Valve not too long ago released its listing of ‘Best Games of 2020′ on Steam and the highest 12 promoting video games of 2020 within the platinum class embrace Playerunknown’s Battlegrounds, Fall Guys: Ultimate Knockout, Among Us, Cyberpunk 2077, Doom Eternal, Monster Hunter World, and Red Dead Redemption 2, amongst others.
What would be the most fun tech launch of 2021? We mentioned this on Orbital, our weekly expertise podcast, which you’ll subscribe to through Apple Podcasts, Google Podcasts, or RSS, download the episode, or simply hit the play button under.